(Side note: I personally don’t use implicit control because I’ll add things later on or re-arrange things. Though we cannot change the storyline of. ![]() ![]() *comment twin_num can also serve as a basic ro_num We never hear him speakin any game, only hearing the occasional grunt of when he attacks or lands hard on his feet. *comment then to make it appear you can use multireplace *comment give it an interval so it knows in which gap to randomize.įor the appearance you might want to have one more variable which tells if it is Michelle or Chris, so *comment On top of startup.txt again *comment The 1 2 part at the end of *rand command is to Take any humanoid npc you find in-game and perfectly transfer its visuals onto any other NPC by creating an override and modifying. And for the randomization part, as the variables should go on top of the startup.txt, create a numeric variable like, randomized_RO1_name 0 so *create randomized_RO1_name 0
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